[1] 管理・システム系
step_count
0
episode_count
0
reached
false
force_respawn
false
[2] 嗅覚・探索系
odor_concentration
0
odor_gradient
0
odor_left_concentration
0
odor_right_concentration
0
odor_direction_signal
0
gradient_signal
0
odor_improving_steps
0
odor_worsening_steps
0
odor_search_strength
0
odor_turn_signal
0
[3] KC(キノコ体)系
kc_activity_mean
0
kc_activity_max
0
kc_activity_min
0
body_instability
0
[4] シナプス重み系
synaptic_weight_mean
0
synaptic_weight_max
0
synaptic_weight_min
0
plasticity_updates
0
[5] MBON(出力ニューロン)系
mbon_outputs [0]
0
mbon_outputs [1]
0
mbon_outputs [2]
0
mbon_outputs [3]
0
mbon_output_mean
0
mbon_diff_01
0
mbon_diff_23
0
mbon_turn_signal
0
[6] MBON別シナプス重み
mbon_weight_mean [0]
0
mbon_weight_mean [1]
0
mbon_weight_mean [2]
0
mbon_weight_mean [3]
0
[7] 報酬・RPE・ドーパミン系
reward
0
predicted_reward
0
rpe
0
dopamine_level
0
sensitivity
1.00
[8] 旋回・トルク系
move_angle
0
odor_torque
0
mbon_torque
0
search_torque
0
total_turn_torque
0
angular_velocity
0
angular_acceleration
0
turn_inertia
0
angular_damping
0
[9] 推進・運動系
flailing_energy
0
forward_force
0
propulsion_x
0
propulsion_z
0
vel_x
0
vel_z
0
movement_speed
0
[10] 位置・姿勢系
pos_x
0
pos_y
0
pos_z
0
rot_x
0
rot_y / heading
0
rot_z
0
rot_w
0
[11] 接地・身体接触系
is_head_touching_floor
false
is_left_arm_touching
false
is_right_arm_touching
false
[12] バイタル・ペナルティ系
mikudayo_hp
100
is_recovering_to_full
false
dragging_penalty
0
[13] 飴玉・ゴール系
bait_x
0
bait_z
0
dist
0